Computing
Computing Curriculum Intent
We use a suite of apps, website, tablets and technologies, as we believe children need to be experienced and equipped across a broad spectrum of technologies. Such exposure and experiences should also allow them to feel confident when using any new software or tool.
We teach children the skills and knowledge of computer science in order for them to construct code and debug algorithms and programs.
We enable children to be discerning media curators and consumers. This means helping them to stay safe and responsible online and to use search technologies to locate reliable information.
St Michael’s children will also be creators rather than simply consumers of digital media. They will desktop publish documents, produce sound and video, direct animations, paint digital pictures and use editing tools to refine and improve each of these products.
By the time they leave St Michael’s, children will have developed foundational knowledge in computer science and the associated problem solving skills need to debug and code. They will know how to stay safe, discerning and responsible online including how to search efficiently. They will also have had a wide experience of using apps, website and devices to create and edit digital media. They will be equipped with the skills and knowledge to choose tools appropriate for the task safely.
Computing Curriculum Implementation - Long Term Progression Map
Computing is taught every week across all year groups Y1-6, by a specialist teacher. Below is a progression map, showing the units of work which are taught in each year group in each half term.
Computing Key Learning Points
The Computing Key Learning Points (KLPs) are the 3 key takeaways from each computing unit of work in each year group.
For more information on KLPs, click here.
For the Computing KLPs, click here.